This is something of a mini art dump, covering many of my contributions for Fortnite's Front End: Seasons 12 through 14. Generally, my duties included Environment Art, Lighting, Composition/Previs, various prop art source creation, and collaboration with UI and gameplay to accomodate the myriad evolutions throughout seasons that Fortnite is known for. Copious credit goes to Paul Mader for his Environment Tech Art magic, Patrick Murphy for his exacting and inclusive style of Art Direction, and the Environment team for their fantastic work, without which these screens would have been impossible. Thanks as well to the UI, Animation and VFX teams for their deft, professional execution, and for their agility throughout the seasons.
Each season's Front End involved varying levels of cinematic work which I was also involved in. Most of this work was Environment and Lighting.
Paul Mader and I acted as co-lighters for many scenes. Massive thanks go to him for his advice, effecitveness, and optimization methods across the plethora of platforms that Fortnite runs on.
Credit goes to Paul Mader for all lighting work on Season 14's Front End screen.