LAWBREAKERS for PC and PS4: http://lawbreakers.nexon.net/en/buynow
As Environment Lead for Lawbreakers, I've had the good fortune of working with an immensely talented art team on this truly groundbreaking title. Trench was Lawbreaker's eighth map, a precarious and abandoned facility serving as a structural foundation for Vertigo.
For Trench, I was responsible for a wide range of tasks within the team, including scoping, environment direction, modeling, texturing, material work, lighting, optimization and outsource management.
Credit goes to my amazing team:
Art Direction: Tramell Isaac
Environments: Eric Klokstad, Ned Gasorntip, Jayson Miller, Neil Pascarella, Ivan Bonachea, Josh Pegram
Level Design: Hunter Peyron
FX: Nick Peterson, Brandon Bickford
Lighting/TA: Jonathan Bishop
TD: Jonathan Ferguson
Outsourcing: Ryan Hawkins
These are shots from our official site: www.lawbreakers.com. More shots will be added to this album soon, so stay tuned!